Ensnaring arrow poe wiki. The gem grants a sub-skill, Rune Blast, which improves runes placed by Stormbind as it is channelled, and releasing the channel detonates the rune and surrounding runes to deal lightning damage . Ensnaring arrow poe wiki

 
 The gem grants a sub-skill, Rune Blast, which improves runes placed by Stormbind as it is channelled, and releasing the channel detonates the rune and surrounding runes to deal lightning damage Ensnaring arrow poe wiki Kinetic Blast Attack, Projectile, AoE Level: (1-20) Cost: (15-16) Mana Attack Damage: (140-155)% of base Effectiveness of Added Damage: (140-155)% Radius: 14 Requires Level 28 Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area

00%Requires Level 28Fires a projectile that turns towards enemies in front of it, damaging and piercing through those it hits, and leeching some of that damage as energy shield. Each Snare applies 25% less Movement Speed to Unique Enemies. Item. Per 1%. Withering StepTravel, AoE, Chaos, Movement, Blink, Spell, DurationLevel: (1-20)Cost: (8-23) ManaCooldown Time: 3. 75 secCritical Strike Chance: 6. Supported Skills have (25-44)% chance to Cause Monsters to Flee. 00%Effectiveness of Added Damage: 60%Requires Level 12Fires a projectile that applies a damage over time debuff when it hits. Ensnaring Arrow. ago • Edited 3 yr. [1]Blade FlurryAttack, AoE, Channelling, Physical, MeleeLevel: (1-20)Cost: 4 ManaAttack Speed: 160% of baseAttack Damage: (32-45)% of baseEffectiveness of Added Damage: (32-45)%Radius: 14 / 17 / 19Requires Level 28Repeatedly hit enemies in a circle in front of you while channelling, dealing damage to and around the enemy. Scourge Arrow Attack, Projectile, Channelling, Chaos, Bow Level: (1-20) Cost: (4-5) Mana Attack Speed: 190% of base Attack Damage: (28-35)% of base Effectiveness of Added Damage: (28-35)% Requires Level 28 Channel to infuse an arrow with chaos, gaining stages while it is held. The clone is a. These runes hinder enemies standing on it. Despair Spell, AoE, Duration, Chaos, Curse, Hex Level: (1-20) Cost: (16-33) Mana Cast Time: 0. Animate Guardian. My idea is that, assuming Sniper's Mark only allows a projectile to split once, you can have a projectile already split by Sniper's Mark to come back to hit the marked target to make it the last target. EarthshatterAttack, AoE, Slam, Duration, MeleeLevel: (1-20)Cost: 8 ManaAttack Speed: 80% of baseAttack Damage: (125-160)% of baseEffectiveness of Added Damage: (125-160)%Requires Level 12Slam the ground, sending out rectangular fissures that deal area damage to enemies and thrust a spike from the ground when they end. Frost BombSpell, AoE, Duration, Cold, OrbLevel: (1-20)Cost: (4-16) ManaCooldown Time: 2. Attack Damage: (170-250)% of base. Fire Burst is a skill granted by the mod Cast Level 20 Fire Burst on Hit, which is craftable on weapon by using Essence of Hysteria. See full list on pathofexile. Unfortunately most builds that run bleed also run pierce because it helps with clear. 00%Effectiveness of Added Damage: 55%Requires Level 28Flaming bolts rain down over the targeted area. Ensnared enemies always count as moving, and have less movement. Cast Time: 0. if you have it linked to two skills Frenzy>Ice shot> Manaforged arrows (just using frenzy/ice shot as examples) it'll cast in order: Frenzy then next trigger casts Ice Shot. 00 sec: Level Req. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4 Phantasmal 1% increased Cold Damage 5%. 50 sec. 00 secCan Store 1 Use(s)Cast Time: InstantRequires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. If you have no. Unbound Ailments Support has been added to the game. Attacking the cursed enemy will grant life and mana, and killing them will grant a frenzy charge. Projectile Speed: 3260. Cast Time: 0. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Ensnared enemies always count as moving, and have less movement speed while trying to break the snare. Enemies standing on the caustic ground take chaos damage over time. 3. Per 1% Quality: 1 Superior 2. Summon Reaper is one of the most unique Minion Skill Gems, it conjures a very powerful Reaper that uses multiple different Attacks, all of them dealing Physical Damage. PoEDB. Effectiveness of Added Damage: (170-250)%. Per 1% Quality: 1 Superior 2 3 2% increased Area of Effect You and nearby allies deal (16-109) to. 00 Seconds Consumes 40 of 60 Charges on use 20% more Evasion Rating Requires Level 40 Creates a Smoke Cloud on Use Unholy Might during Effect Grants Immunity to Ignite for 4 seconds if used while Ignited Removes all Burning when used And from the ashes he rose, like a. Requires an Axe, Mace, Sceptre, Sword or Staff. +(0-1. Corrupting Fever Spell, Duration, Physical Level: (1-20) Cost: (78-520) Life Cooldown Time: 1. * Ensnaring Arrow has been added to the game. 6 seconds to all enemies in their radius. 60 sec Requires Level 28 Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. Level: (1-20) Cost: (24-50) Mana. 75 secCritical Strike Chance: 6. Cooldown Time: 1. 00 sec Can Store 1 Use(s) Cast Time: 0. 00 sec. Enemies standing on the caustic ground take chaos damage over time. This skill cannot be used by Totems, Traps, or Mines. Vulnerability is now a Strength gem, focused on Physical Damage, Bleed and Maim. EmpowerEmpower SupportSupportIcon: +Level: (1-3)Cost & Reservation Multiplier: 140%Supports any skill gem. Frostbolt Spell, Projectile, Cold Level: (1-20) Cost: (6-25) Mana Cast Time: 0. Incinerate Spell, Fire, Channelling, AoE Level: (1-20) Cost: (2-4) Mana Cast Time: 0. . Ensnaring Arrow Poacher's Mark: Herald of Ash Herald of Thunder Herald of Ice Arctic Armour Frenzy Corrupting. 80 sec. Enemies killed within the sphere are sucked in, consuming their corpses . 00% Effectiveness of Added Damage: 70% Requires Level 10 Violently destroys your body and recreates it at the location of a targeted enemy or corpse, dealing spell damage in an area at both locations. 20 sec Can Store 1 Use(s) Cast Time: Instant Radius: 36 Requires Level 24 Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies. Flask effects can be identified by having a specific gold border around the icon. Level: (1-20) Cost: (7-12) Mana. Mana cost reduced at all levels. Ancestral Warchief has an attack speed multiplier of 90%. This also creates an expanding area which is filled. Blink Arrow is an attack that fires an arrow, upon reaching the destination you are teleported there and a clone is summoned at your previous location. You. Harby/decimation with ungils is like 50-60% Crit. Your potential rewards however change based on class. Manaforged Arrows Support Bow, Support, Trigger Icon: U Level: (1-20) Cost & Reservation Multiplier: 200% Cooldown Time: 0. 2: Fixed a bug where Tornado Shot would hit the same monster multiple times when it chained or returned. It also regularly releases pulses of area. 6. PoEDB provides things come out each league, as well as items, uniques, skills and passives. As the projectile travels, it repeatedly applies a. Release to fire it, leaving spore pods in its wake. Hydrosphere Spell, AoE, Duration, Cold, Orb, Lightning, Physical. 5% increased Area of Effect Deals (55-64. Level: (1-20) Cost: 10 Mana. Rain of Arrows has had its base damage increased by a flat 10% at every level. Riposte Trigger, Attack, Melee, Strike, Physical Level: (1-20) Cooldown Time: 0. Metadata. Path of Exile Wiki editing functions. Description. com Ensnaring Arrow. Edit. Acquisition. 20 sec. FirestormSpell, AoE, Duration, FireLevel: (1-20)Cost: (13-25) ManaSoul Gain Prevention: 0 secCast Time: 0. 00 secCan Store 1 Use(s)Soul Gain Prevention: 0 secCast Time: InstantRequires Level 34Take less Physical and Elemental Damage for a short time. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 2% increased Area of Effect You and nearby allies. (9-11)% increased Attack Speed. The snare will break if they leave the area of effect. 70 secCritical Strike Chance: 7. ReapSpell, Physical, AoE, DurationLevel: (1-20)Cost: (25-46) LifeCast Time: 0. Additional arrows on an enemy increases the hit damage, ignite damage, and area of. Path of Exile Wiki editing functions. Cast Time: 0. Lightning Arrow Attack, AoE, Projectile, Lightning, Bow. Per 1% Quality: 1 Superior 2 3 Ignite on Cursed enemies has 0. Sign Up. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 1% increased. Cooldown Time: 3. 50 sec Radius: 22 Requires Level 24 Curses all targets in an area, lowering their chaos resistance and increasing damage over time they take. It periodically activates while attached, adding energy to the branded enemy. Tried also puncture and chain, still nothing. Punishment Spell, AoE, Duration, Curse, Physical, Hex. Mod Id: EnchantmentEnsnaringArrowAreaOfEffect1: Name: Enchantment Ensnaring Arrow Area Of Effect 1: Groups: SkillEnchantment: Mod type. After travelling a short distance they change to a second form, which moves much faster. 01% of Life for each Mine DetonatedFirst Mine. Per 1% Quality:1Superior2AnomalousMines have 1% increased Detonation SpeedRecover 0. Level: (1-20) Reservation: (34-279) Mana. 00 secCan Store 1 Use(s)Cast Time: InstantRequires Level 16Grants a buff which lets you deal more physical damage. SunderAttack, AoE, Slam, MeleeLevel: (1-20)Cost: 8 ManaAttack Speed: 75% of baseAttack Damage: (175-220)% of baseEffectiveness of Added Damage: (175-220)%Requires Level 12Slams the ground, creating a slow wave of churning terrain that damages enemies in a sequence of areas in front of you. You can also check our other Path of Exile builds right over here Odealo's Crafty Guides - Full List 1. Cast Time: 0. All hits will deal added chaos damage to the cursed enemies. 00 sec Can Store 1 Use(s) Cast Time: Instant Requires Level 16 Draws out your own blood to power a buff for a duration, letting this skill inflict the Corrupting Blood debuff on enemies you hit, dealing physical damage over time for a short secondary. Per. If you want puncture for bossing, you need ensnared arrow balistas (or shoot it yourself). Frost ShieldSpell, AoE, Duration, ColdLevel: (1-20)Cost: (30-54) ManaCooldown Time: 5. Consecrated Ground created during Effect applies (7-10)% increased Damage taken to Enemies. Linked hex curses are also applied to those enemies. 5% (from 16 to 22). Requires a Dagger or. This is a really nice thing for the. 4)Chaos Damage: 1-59Critical Strike Chance: 6. 3. This setup give me extremely large shocks on the boss resulting in lots of. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. All of this combines to make a character that is a capable. Essence DrainSpell, Projectile, Duration, Chaos, AoELevel: (1-20)Cost: (8-23) ManaCast Time: 0. Explosive Concoction is an unarmed attack skill gem that throws an explosive bottle, dealing area damage. Per 1% Quality:1Superior2Anomalous3Divergent1% increased Cold Damage0. Level: (1-20) Cost: (16-33) Mana. Ensnared enemies always count as moving, and have less movement speed while trying to break the snare. 20 sec. 5. How does stack?. 20 sec Can Store 1 Use(s) Cast Time: Instant Radius: 36 Requires Level 10 Casts an aura that grants life regeneration to you and your allies. Ensnaring Arrow slows enemies down substantially, making them less dangerous. The debuff is spread by Contagion. Level: (1-20) Cost: (24-50) Mana. Effectiveness of Added Damage: (135-225)% Requires Level 12 Infuses your melee weapon with electrical energies as you swing. 2Critical Strike Chance: 6. 85 sec Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee attack and an area of effect slam which cannot be evaded. Ensnaring Arrow is a bow attack skill which fires an arrow that tethers to the ground behind the enemy it hits, ensnaring it. The sphere continually applies a drenched debuff with a short duration to enemies in its area or those it moves through. Haste Aura, Spell, AoE. Level using Burning Arrow / Caustic Arrow, use any rare bow that you find, ideally with +1 socketed gems/+1 socketed bow gems. 5% increased Effect of CurseCurse has 2% increased Doom gain rateCurse Skills have 0. 5% increased Effect of Curse Curse has 2% increased Doom gain rate Curse Skills have. Projectile Speed: 3260 Requires Level 12 Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages nearby enemies. Gem. Ice CrashAttack, AoE, Cold, Slam, MeleeLevel: (1-20)Cost: 8 ManaAttack Speed: 70% of baseAttack Damage: (230-280)% of baseEffectiveness of Added Damage: (230-280)%Radius: 26Requires Level 28Slam the ground, damaging enemies in an area around the impact in three stages. This skill cannot be used by Totems, Traps, or. Name: Ensnaring Arrow: Skill Id: HeistThugTrapperEnsnaringArrow: Icon: Cast Time: 1. Item; Sin's Rebirth Sin's Rebirth Stibnite Flask Lasts 8. You only need it for end game bosses honestly, for anything under that its not needed at all. Manabond Spell, AoE, Lightning, Arcane. Crucible passive node not working. When removed, a short-duration debuff dealing. Effectiveness of Added Damage: (38-44)% Summons a ballista totem that fires multiple arrows with extreme force, breaking them apart into shrapnel. 19. Per 1%. Radius: 36 Requires Level 24 Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies. Frost Wall. 2-91. 80 sec Critical Strike Chance: 6. }} {{Version history table end}} {{Version history table end}} Vinibot: /* Version history */Give the changes text to Template:Version history table row as an argument instead of floating it between templates. Brandsurge is a skill granted by Witchhunter's JudgmentWitchhunter's JudgmentHighborn StaffStaffQuality: +20%Physical Damage: 57. As a result, something like EQ’s aftershock that does 150% MORE damage with ailments is the best damage scaler for bleed in the. 70 secCritical Strike Chance: 5. Unbound Ailments Support has been added to the game. 50 sec Requires Level 24 Curses all targets in an area, reducing their accuracy and making them deal less damage. Once this gem reaches level 2 or above, will raise the level of supported gems. Consecrated Ground created by this Flask has Tripled Radius. Level: (1-20) Cost: (15-25) Mana. Skills used by Mirage Chieftains deal 50% more Damage. Per 1%. Snipe Burning arrow + Ignite negates the downsides of Widowhail very effectively. Using the. Detonate MinesMine, SpellLevel: 1Cooldown Time: 0. Radius: 22 Requires Level 24 Curses all targets in an area, causing them to be debilitated when they hit enemies and increasing damage they take while on low life. Scourge ArrowAttack, Projectile, Channelling, Chaos, BowLevel: (1-20)Cost: (4-5) ManaAttack Speed: 190% of baseAttack Damage: (28-35)% of baseEffectiveness of Added Damage: (28-35)%Requires Level 28Channel to infuse an arrow with chaos, gaining stages while it is held. Test 3: - barrage triggered - no (gem can't be supported by manaforged arrows) Test 4: - frenzy triggered by elemental hit while holding a wand - no. Any additional arrows stuck to the enemy after the first one will add its damage to the explosion. Level: (1-20) Cost: 6 Mana. Lightning Arrow is a bow attack skill that fires an arrow which causes enemies to be struck with a bolt of lightning. Vitality Aura, Spell, AoE Level: (1-20) Reservation: (28-233) Mana Cooldown Time: 1. 00% Effectiveness of Added Damage: 350% Projectile Speed: 375 Fires a slow-moving projectile that pierces through enemies, dealing cold damage. 1. Corrupting Fever Spell, Duration, Physical Level: (1-20) Cost: (78-520) Life Cooldown Time: 1. Smoke Mine Smoke Mine Mine, Spell, AoE, Duration, Movement, Travel, Blink Level: (1-20) Cost: (6-13) Mana Reservation: (6-13) Mana. 15. Category: Gem tags. HydrosphereSpell, AoE, Duration, Cold, Orb, Lightning, PhysicalLevel: (1-20)Cost: (12-20) ManaCast Time: 0. Venom GyreAttack, Projectile, ChaosLevel: (1-20)Cost: (5-7) ManaAttack Speed: 120% of baseAttack Damage: (125-165)% of baseEffectiveness of Added Damage: (125-165)%Requires Level 12Fires a returning projectile that can be caught. 50 sec Requires Level 4 Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. Requires Level 16. This link is mainly for bosses. Blade VortexSpell, AoE, Duration, PhysicalLevel: (1-20)Cost: (6-16) ManaCast Time: 0. Consecrate can only be obtained by equipping Gifts from AboveGifts from AboveDiamond RingRequires Level 28(20-30)% increased Global Critical Strike ChanceTrigger Level 10. Attack Speed: 50% of base. Per 1%. ago • Edited 3 yr. 50 sec Requires Level 4 Creates a wall of ice which holds back enemies. 19. Burning arrow provides large amount of flat damage, ignite does not care so much about critical strike chance and both ignite & snipe makes attack speed less relevant in dealing damage. 00 secCan Store 1 Use(s)Cast Time: InstantRequires Level 16Conjures an icy barrier that chills enemies when they hit you. How to use Ensnaring Arrow? Help I have seen so many people talk about using Manaforged Arrow with Ensnaring Arrow. Ensnaring Arrow is a bow attack skill which fires an arrow that tethers to the ground behind the enemy it hits, ensnaring it. 20 secCan Store 1 Use(s)Cast Time: InstantRequires Level 8Detonates a Mine, starting a Detonation Sequence which will detonate other Mines around it. Path of Exile Wiki. Royale Ensnaring Arrow Attack, Projectile, AoE, Bow Level: 1–10 Effectiveness of Added Damage: 140–157% Requires Level 4 Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. Precision Aura, Spell, AoE. Puncture works with bows, daggers, claws or swords. Successive uses will raise the damage dealt. I am starting to theorycraft my puncture bow build and i was thinking of going ascendant for the 25% bleed multiplier and +2 pierce and extra arrow. Edit. Attack Damage: (135-225)% of base. Supported Skills now have 35-54% increased Effect of non. It periodically activates while attached, gaining stages that raise the damage. Explosive Arrow is a bow attack skill that fires an arrow which sticks to an enemy or wall and detonates after a duration, dealing fire area of effect damage. Puncture works with bows, daggers, claws or swords. Can Store 1 Use (s) Cast Time: Instant. Level: (1-20) Cost: (7-11) Mana. 85 secCritical Strike Chance: 6. Per 1% Quality: 1 Superior 2 3 0. Cooldown Time: 3. If an enemy dies while affected by. I assume most bow builds use Sniper's. Poacher's MarkSpell, Duration, Curse, MarkLevel: (1-20)Cost: (16-33) ManaCast Time: 0. 6) to (696-765. Medium Cluster – 4 passives with Pure Agony, again nothing else matters. It should be multiplicative. 00%Effectiveness of Added Damage: 110%Requires Level 12Throws a mine that fires projectiles around it when detonated. The snare will break if they leave the area of effect. When it hits and doesn't pass through an enemy, a rope shoots into the ground, pinning that monster to that point. Perforate Physical, Attack, AoE, Slam, Melee. Ball LightningSpell, Projectile, AoE, LightningLevel: (1-20)Cost: (12-23) ManaCast Time: 0. The enemy has less movement spe. Per 1% Quality: 1 Superior 2 3 2% increased Area of Effect You and nearby allies gain + (93-701) to Accuracy. 20 sec Can Store 1 Use(s) Cast Time: Instant Radius: 36 Requires Level 24 Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage. Consecrate is a spell that creates a patch of consecrated ground around the player. Cast Time: 0. Quiver and shield are not classified as weapons, but this skill. It's an absolutely mandatory component of non Crimson Dance bleed bow builds, and it blocks all global pierce/fork/chain. Only works with Bows and Wands. Mirror Arrow. Attack Damage: (130-154)% of base. Cooldown Time: 3. 00% Effectiveness of Added Damage: 90% Requires Level 10 Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands. Burning Arrow. Radius: 22 Requires Level 24 Curses all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit. The other. Hexblast is a spell that deals chaos damage to a single enemy. 50 secCritical Strike Chance: 6. Envy is a skill that grants an aura that adds chaos damage to the attacks and spells of the caster and their allies. Fire Burst. BladestormAttack, AoE, Duration, MeleeLevel: (1-20)Cost: 8 ManaAttack Speed: 70% of baseAttack Damage: (105-150)% of baseEffectiveness of Added Damage: (105-150)%Requires Level 28Perform a spinning attack, damaging enemies around you and creating a bladestorm matching your stance. Attack Damage: (125-170)% of base. The skill has a cooldown of 1 second. Each time the main beam chains it will also chain to a second enemy, but that. Clarity Aura, Spell, AoE. Attack Speed: 110% of base. Sniper's Mark. It periodically activates while attached, firing beams which deal damage to nearby enemies. 0 use the gem art of the current Vulnerability Vulnerability Spell, AoE, Duration, Curse, Physical, Hex Level: (1-20) Cost: (16-33) Mana Cast Time: 0. The projectile will go through them (using up its one pierce), hit the Hydrosphere and return to hit them again. The second manaforged setup is Lightning arrow + Overcharge + Inspiration. 00%Requires Level 10Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Ensnared enemies always count as moving, and have. 00 sec. Warcries or other. Herald of PuritySpell, Herald, Minion, Duration, PhysicalLevel: (1-20)Reservation: 25% ManaCooldown Time: 1. ago. 15. Ensnaring Arrow Ensnaring Arrow Attack, Projectile, AoE, Bow Level: (1-20) Cost: (8-10) Mana Attack Damage: (140-175)% of base Effectiveness of Added Damage: (140-175)% Requires Level 16 Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. Raise Zombie Spell, Minion Level: (1-20) Cost: (10-38) Mana Cast Time: 0. Set main skill to Ensnaring Arrow, go to Config, look at the For Effective DPS panel. Place into an item socket of the right colour to gain this skill. 20 sec Critical Strike Chance: 5. Summon SkitterbotsTrap, Mine, Spell, Minion, Cold, Lightning, AoE, AuraLevel: (1-20)Reservation: 35% ManaCooldown Time: 1. If an enemy is near where you target, you'll teleport to it from a short distance away, slam,. Bone Nova is an attack that fires a nova of projectiles outward, dealing projectile attack damage. Per 1% Quality: 1% increased Area of Effect Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. So yes, barrage support should get you to 3 stacks quickly. 50 secCritical Strike Chance: 5. Ensnared enemies always count as moving, and have less movement. the order is: 1 ⇒ 2. Increased damage by raising its flat damage penalty from -30% to -20%. 80 secCan Store 1 Use(s)Soul Gain Prevention: 0 secCast Time: InstantCritical Strike Chance: 6. Cobra Lash Critical, Attack, Projectile, Chaos Level: (1-20) Cost: (5-7) Mana Attack Speed: 120% of base Attack Damage: (75-125)% of base Effectiveness of Added Damage: (75-125)% Fires a poisonous projectile based on your weapon that will chain between enemies. Let loose a flurry of arrows with the Barrage support gem. (100-150)% increased Critical Strike Chance against Enemies on Consecrated Ground during Effect. Effectiveness of Added Damage: (125-170)% Smash the ground to bring forth multiple spears to damage enemies. Great ability for Bow users Knockback does not work on major bosses. Wintertide BrandSpell, AoE, Cold, Duration, BrandLevel: (1-20)Cost: (6-16) ManaCast Time: 0. While you have this buff, monsters that enter an area around you will be. Radius: 20 Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. 5% increased Cast SpeedBase duration is (9-10. 20 sec Can Store 1 Use(s) Cast Time: Instant Requires Level 24 Casts an aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against stronger enemies. V. Ensnaring arrow says each snare applies a movement speed debuff that can stack three times. Reckoning Trigger, Attack, AoE, Physical, Melee Level: (1-20) Cooldown Time: 0. Test 2: - 18 cost skill triggered immediately by 43 cost active skill + 14 cost triggered skill - no. Barrage skill itself never fires. 4)% of Base Attack Damage. Vengeant Cascade, one of the passive abilities on the Path of Exile 3. 0. 50 secCan Store 1 Use(s)Cast Time: 0. If it ignites an enemy, it will also inflict an additional debuff. War BannerAoE, Spell, Duration, Aura, PhysicalLevel: (1-20)Reservation: 10% ManaCooldown Time: 1. The skills reserves mana to provide various buffs in a similar way to heralds. Discipline Aura, Spell, AoE Level: (1-20) Reservation: 35% Mana Cooldown Time: 1. It flies out and then returns to you, in a spinning attack that damages enemies in its path. Only works with Bows and Wands. Per 1% Quality: 1 Superior 2 Anomalous 3. Chain is fourth in priority for projectile behaviors, preceded by split, pierce, and fork, and followed by return. 5% increased Area of Effect Deals (55-64. Affected. 3-374. PoEDB provides things come out each league, as well as items, uniques, skills and passives. 50 sec AoE Radius: 22 Requires Level 24 Curse all targets in an area, causing them to take increased physical damage. Can Store 1 Use (s) Cast Time: Instant Requires Level 10 Casts an aura that grants accuracy and critical strike chance to you and your allies. 50 sec. The list below. Right click to remove from a socket. Attack Damage: (47-54)% of base. Ensnaring Arrow Ensnaring Arrow Attack, Projectile, AoE, Bow Level: (1-20) Cost: (8-10) Mana Attack Damage: (140-175)% of base Effectiveness of Added Damage: (140-175)% Requires Level 16 Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. Test 3: - barrage triggered - no (gem can't be supported by manaforged arrows) Test 4: - frenzy triggered by elemental hit while holding a wand - no. Level: (1-20) Cost: (14-20) Mana. Ensnaring Arrow and Maim on Hit from your Gloves. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 2% increased Area of Effect You and nearby Allies have 0. 50 sec. Projectile Speed: 3260 Fires a burning arrow that deals fire damage and has a chance to ignite. Continued channelling adds layers of. Snipe is a channelling bow attack skill. This setup gives me Frenzy charge sustain, ensnaring debuff on targets, and culling strike resulting in lots of damage. Mines detonated by Skitterbots will re-arm. Blade BlastSpell, AoE, PhysicalLevel: (1-20)Cost: (6-16) ManaCast Time: 0. Additional Effects per 1% Quality: Supported Skills have 1% chance to Cause Monsters to Flee This is a Support Gem. Gain stages by impaling. Tornado Spell, Duration, Physical, AoE, Orb. 00 secRequires Level 34Summons an Ice Golem that grants you increased Critical Strike Chance and Accuracy. 50%Requires Level 28An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and. Cast Time: 0. Amount Part Description Meta; 6: The Fox The Fox 6 Level 20 Gem "Masters of wit, strength and cunning. Lacerate is a melee attack skill that performs two slashes: one aimed just to the left, then one just to the right. The clone is a minion that uses your bow and quiver. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 2%. Split Arrow/Puncture Bleed Bow Gladiator" is the one I'm referring to. 70 sec Critical Strike Chance: 6. Ensnared enemies always count as moving, and have less movement speed while trying to break the snare. ศรบ่วง (Ensnaring Arrow) มีผลของดีบัฟ เพิ่มขึ้น 30 % 100: เขาวงกตไร้ปรานี: Enchantment Ensnaring Arrow Area Of Effect 1: ศรบ่วง (Ensnaring Arrow) มีพื้นที่ส่งผล เพิ่มขึ้น 60 % 100 Void Sphere is a spell which creates a sphere that releases pulses that deals physical and converted chaos damage in an area around it for a duration. Basic idea is adding Reaper to HoP builds. Using a bow for Ensnaring Arrow single target, and Storm Brand hextouch for vulnerability. Gem. Around 100M DPS without POB-warrioring. 0. When you kill an enemy while you have this buff, this skill will summon a Sentinel of Purity, or refresh the duration and. On hit, the spell removes the hex curse with the highest amount of doom from each target and deals more damage based on how much doom the curse had. The experimented base types have alternative help text, which indicated they have an alternative default value 6% less damage for 4 seconds. " - Ezomyte Proverb: Random level 20 gem: A: 8: Dying Anguish Dying Anguish 8 Level 19 Gem Alternate Quality: +19% Moribund, he gazed upon the journey taken as blood. Ensnaring Arrow is awful to use. 00%Effectiveness of Added Damage: 200%Radius: 15Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through. Ethereal KnivesSpell, Projectile, Physical, DurationLevel: (1-20)Cost: (5-20) ManaCast Time: 0. I am starting to theorycraft my puncture bow build and i was thinking of going ascendant for the 25% bleed multiplier and +2 pierce and extra arrow. Per 1% Quality: 1 Superior 2 3 2% increased Area of Effect You and nearby Allies Regenerate (2. Split Arrow now fires additional arrows at higher levels. Can Store 1 Use (s) Cast Time: Instant. 60 secCritical Strike Chance: 6. Ensnaring Arrow is a bow attack skill which fires an arrow that tethers to the ground behind the enemy it hits, ensnaring it. Radius: 20 Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Level: (1-20) Cost: (14-20) Mana. Not sure if +1 int or +1 str gems would be better. Consecrated Path Fire, Attack, AoE, Movement, Duration, Slam, Melee Level: (1-20) Cost: 8 Mana Attack Speed: 80% of base Attack Damage: (150-184)% of base Effectiveness of Added Damage: (150-184)% Requires Level 28 Slams the ground at a targeted location. For each stage, one non-channelled bow skill socketed into Assailum is triggered on release. Area of effect increases per gem level reduced, but the base area of effect has been increased by 37. Linking it to Barrage Support does nothing. Someone correct me if I am wrong, but ensnaring only applies on the last mob of the projectiles lifetime, so when hitting enemies with Sniper's mark directly, it will split the projectiles causing the rares and uniques not to be ensnared.